![](https://secure.gravatar.com/avatar/06aacb2f1dbed200347db0a003fc6179?rating=PG&size=50&default=https%3A%2F%2Fcdn.desk.com%2Fassets%2Funknown_user_50-8ad5644bbe6b1bd7454f2ea465f782bd.png)
getPosition() immediately after seek() returns incorrect number
bc.. var newPos = 10;
var oldPos = player.getPosition();
player.play(false);
player.seek(newPos);
var testPos = player.getPosition();
In this example, I would think that testPos == newPos. But no, testPos == oldPos. Why? And what needs to happen for player.getPosition() to return the correct position after player.seek()? Do I need to call player.play(true) before the position actually gets updated?