
getPosition() immediately after seek() returns incorrect number
bc.. var newPos = 10;
var oldPos = player.getPosition();
player.play(false);
player.seek(newPos);
var testPos = player.getPosition();
In this example, I would think that testPos == newPos. But no, testPos == oldPos. Why? And what needs to happen for player.getPosition() to return the correct position after player.seek()? Do I need to call player.play(true) before the position actually gets updated?