
Pause on beforeComplete (Prevent Stop event)
playerInstance.on('beforeComplete', function(e){
//alert("before");
playerInstance.pause(true);
console.log("tried to stop!");
});
The code above is meant to pause the player instead of allowing it to launch the event "stop", since "stop" event occurs on complete, I'd like to pause beforeComplete. For some reason the player still finishes. How can I pause right before complete?
Thanks
Ryan