How to Eliminate Latency from the Player
Hi,
I'm trying to play a live rtmp stream from a Wowza server using JWPlayer (obviously) with as little latency as possible. It seems the lowest bufferlength accepted is .1s. Is there any way to get it less than that? My JS is below:
playerInstance.setup({
file: "rtmp://[ip]:1935/live/1",
primary: "html5",
skin: {
name: "five"
},
rtmp: {bufferlength: .1},
controls: true
});